Showing posts with label Surge. Show all posts
Showing posts with label Surge. Show all posts

Tuesday, 20 March 2012

Some runs for Surge

Here are some runs I've done for Surge and composited over some stop-mo animation of the tripod done by Daniel James and fire compositing by Chris Benn.
I used the Cutter as a mask in Toonboom to make the runners look like they were passing behind the Tripod and the scenery.
[Ok... Video wont upload right now, not sure why. I'll try again sometime soon.]

Thursday, 23 February 2012

Animation/ style tests for Surge

Another project I'm helping with as part of the Assistant Animator module is Zeke Ares's project, Surge.
Surge is a trailer for an imaginary stop-motion retelling of H.G.Wells's War of the Worlds and I'm helping out by animating the 2d parts, largely screaming, panicking people. Zeke wants a liney, jaggey rendering of the people and suggested charcoal as a medium.

This is a quick test I did of a few different mediums, including charcoal and some different run cycles. Please excuse the see-throughness for now, the people will be opaque in the final thing.



Unfortunately I didn't have a photo of the set when I did the animations so the perspective is off and I had to scale massively. Even so I think it's been a useful test. Come time to do the animations proper I will make them smaller (so less scaling is involved and the charcoal/pencil/etc. texture will be more obvious), darker and they will be generally better animated as I've now practiced the run cycles a little.